Deconstructor of Fun · 31 August 2026 · Operating Insight

Mattel Wants Studios to Pitch the Uncomfortable

Deconstructor of Fun

Mattel's head of digital gaming reveals how studios win IP licenses: pitch the unexpected, not the obvious. The company rewards creative risk alongside polish, targets specific audience cohorts, and values dormant IP arbitrage over marquee brands.

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Topics: Media & Entertainment · Gaming

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