Palmer Luckey discusses hardware challenges at Oculus—from display sourcing and tracking problems to manufacturing at scale—and reflects on VR's trajectory, arguing it hasn't failed despite lower-than-hyped adoption, while offering insights into Anduril's lean product-launch model and the role of GPU serendipity in enabling AI.
Read the full post on A16Z Crypto ↗
Topics: Defense & Aerospace · Gaming · Robotics
Published by A16Z Crypto · their site ↗
SandHill indexes 800+ venture capital blogs and newsletters and sends the best of them every Sunday. Browse the sources · browse by topic · read the blog.
Suggest a blog or newsletter for the SandHill index. We track the RSS feed and feature the best pieces in the weekly digest.
The latest theses & analyses from 800+ venture investors, curated into one email. Join 5,000+ investors, founders and LPs.